API/ParseResultParseResultGLTFLoader.ParseResult exported from @manycore/aholo-viewer.GLTFLoaderInterfaceinterface ParseResult { source: GLTF; scene: Object3D; scenes: Object3D[]; animations: Animation_2_2[]; skeletons: Map<ISkeleton, SkinnedMesh<Material, Texture2D>[]>; componentMap: Map<Object3D, Object3D>;} Properties source source: GLTF scene scene: Object3D scenes scenes: Object3D[] animations animations: Animation_2_2[] skeletons skeletons: Map<ISkeleton, SkinnedMesh<Material, Texture2D>[]> componentMap componentMap: Map<Object3D, Object3D> ←loadGLTFIBackgroundPluginConfig→